Instead of separated 5-6 textures you can use 3 combined textures,with the same result in unity standard shader as well as in our system. This config also makes this asset 100% compatible with HD SRP. Textures are 2048x2048 up to 4096x4096 resolution but they look very good also at a lower resolution.

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Oct 23, 2018 · · 43 Sky HDR textures in 8192x2048 resolution · 43 Sky HDR textures in 4096x1024 resolution( lite versions of 8k textures,enabled by default ) · 1 Moon texture 4096x4096 · 4 Stars textures (1 - 8192x4096, 3 - 2048x2048 resolution) · 3 LensFlare textures 1024x1024 The high poly mesh is currently suitable for offline rendering, and according to the UE5 demo, there is no need for a normal map for high poly mesh, and it needs a high-resolution shadow. If you disable the normal map or reduce its intensity and play with dynamic light and shadow parameters, you will get a better result, which I think is not ...

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